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Pistol: 5 rounds each, holstered (+1 round reload)Rifle: 9 rounds Shotgun: 4+
Shooter is registered in Gunfighter category using a SxS shotgun with Black Powder loads in all firearms.
Stage description: Sweep P1 > P5 from left to right with first pistol. Repeat with second pistol. Reload one round (at any time) and engage P3 with the last shot.
Move to rifle: Engage rifle targets in a Nevada sweep, starting on left target. R1, R2, R3, R4.
Shotgun: Sweep knock down targets. S1, S2, S3, S4 starting on either end.
At the beep, shooter draws one pistol; loads the empty chamber; then draws the second pistol and engages the pistol targets in the following manner: Alternating pistols: P1, P1, P2, P2, P3, P3, P4, P4, P5, P5. All fired rounds are Hits. Holsters pistols.
Shooter moves to rifle. Engages rifle targets in the following order starting on left target. R1, R2, R3, R4, R3, R2, R1, R2, R3. Hits on all targets. Lays rifle down, lever open.
Shooter moves to shotgun. Engages targets in the following order: S1, S2 (miss), S3, S4, S2
Before the shooter leaves the firing line, the RO checks the first pistol and determines that there is an unfired round in the first revolver, but that it is NOT under the hammer. At the unloading table, an unfired round is found on the carrier of the rifle.
What's the call or calls? Please check your answer below and fill in the reasoning to support your answer.
Applicable rules:
When a stage calls for 10 pistol rounds in a single sequence or the use of only one pistol for the stage, the Gunfighter may draw both pistols and engage the targets. The Gunfighter shall shoot the targets in exactly the same sequence as prescribed in the stage scenario. SASS Shooters Handbook January 2005 Eleventh Edition page 11
14. A live round left in the chamber constitutes a stage disqualification. Any other rounds, live or empty, left anywhere in a long gun in which it was loaded is a ten-second minor safety violation. SASS Shooters Handbook January 2005 Eleventh Edition page 40
PENALTY OVERVIEW 5-Second Penalties Rifle, pistol, and shotgun targets must be engaged with the appropriate type of firearm. A “miss” is defined as the failure to hit the appropriate target type using the appropriate type firearm. • Each missed target. • Each unfired round. • Each target hit with an incorrect firearm, either intentionally or by mistake. 10-Second Penalties • Any unintentional procedural errors – caused by “brain fade,” confusion, ignorance, or mistakes (not to exceed one for any given stage). • Failure to attempt to fire a firearm. • Failure to attempt a prop or stage maneuver. • Shooting targets in an order other than as required by stage description. • Engaging the stage (firearms, targets or maneuvers) in an order other than as required by stage description. • Failure to adhere to the guidelines of the category in which you are competing. • Firing any firearm from a position other than as required by stage description. SASS Range Operations Basic Safety Course Version F page 17 • Minor Safety Penalties • Not leaving a long gun action open • Leaving empty or live rounds in magazine or carrier of the long gun in which it was loaded. • Loading more than correct number of rounds in long guns SASS Range Operations Basic Safety Course Version F page 18
Failure to Engage A “failure to engage” occurs when a competitor willfully or intentionally disregards the stage instructions in order to obtain a competitive advantage (i.e., taking the penalty would result in a lower score or faster time than following the instructions) and is not assessed simply because a competitor “makes a mistake.” SASS Shooters Handbook January 2005 Eleventh Edition page 31
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