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Question of the Month April 2007
Pistol: 5 rounds each, holstered Rifle: 10 rounds (port arms @ "A") Shotgun: 4+ (staged on table "C")
Shooter is registered in Frontier Cartridge category using an 1887 lever shotgun with Black Powder loads in all firearms.
Stage description: Starting at "A" with rifle at port arms. Engage the five R/P targets twice each. Rifle must be restaged in rack with muzzle UP.
Shotgun: Move to "C", Knock down the four shotgun targets: S1, S2, S3, S4. Shotgun must be restaged on table with muzzle pointed toward the right side berm.
With revolvers, engage the 5 R/P targets with two rounds each. Shooter may move forward to "B" to engage the R/P targets with pistols. IF the shooter elects to engage the R/P targets from position "C", shooter gets a one second bonus for every R/P target HIT.
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At the beep, shooter double taps the five R/P targets from right to left. Sets rifle down O&E in rack.
Shooter moves to "C". Knocks down S1, S2, S3, then accidentally ejects the fourth round. Round lands on table "C"... shooter picks up the dropped round, loads it and knocks down S4. Sets O&E shotgun on table with muzzle pointed toward right berm.
Shooter draws first revolver and engages/hits R/P-1>4...then misses R/P-5. Shooter then moves forward to "B" and hits R/P-1>5.
What's the call or calls?
Please check your answer below and fill in the reasoning to support your answer. a) Miss + Minor Safety + Procedural + 4 Bonuses b) Minor Safety + 2 Misses + 4 Bonuses c) Miss + Minor Safety + 4 Bonuses d) Minor Safety + 2 Misses + 9 Bonuses e) Stage DQ*************************************** The Correct answer is: (C) Miss + Minor Safety + 4 Bonuses
One Miss for the actual miss on R/P-5 with first pistol One Minor Safety for retrieving a dropped round. Four bonuses for hits on R/P-1>4 from position "C"
Applicable rules:
24. Ammunition dropped by a shooter in the course of reloading any firearm during a stage or "ejected" from any firearm is considered "dead" and may not be recovered until the shooter completes the course of fire. The round must be replaced from the shooter’s person or other area as required by stage description or if the round is not fired it is counted as a missed shot. Staged ammunition dropped back where it was staged is not considered "dead". Shooters Handbook (page 23)
24. Ammunition dropped by a shooter in the course of loading or reloading any firearm during a stage or "ejected" is considered "dead" and may not be recovered until the shooter completes the course of fire. The round must be replaced from the shooter's person or other area as required by stage description, or if the round is not fired, it is counted as a missed shot.
For example, if a round of shotgun ammo is dropped while loading, the round must be replaced from the shooter's person or other area as required by stage description or counted as a miss. No attempt may be made by the shooter, or any other person, to pick up the dropped round for use on that stage. Trying to recover a dropped round prompts loss of muzzle direction control. Once the dropped round leaves the shooter's hand or control, it is considered to be a dead round. Stop the shooter if he tries to recover the dead round. It is a 10-second Minor Safety Violation if the shooter during or after the stage retrieves the round. Range Ops (page 17)
NOTE: The question of whether loading and firing the "dead" round is also MISS has been ruled a "NO CALL". Any targets hit using a round that has been retrieved after being dropped/ejected count as HITS.
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